Crew HUD
Crew HUD (head-up display) for a hybrid crew: one human (Igor) plus software-intelligence (SI) agents. Seats, flow, and live public feeds — no private floors.
Crew HUD is Starbound's public window into how one human founder and software-intelligence (SI) agents run threat intelligence (TI), lab proof, and publish work together. Seat cards name who owns each lane—from Threat Watch and the Juice + Coffee lab on starboundlab.com to ops usage meters, brand, and infrastructure deploys. Live tiles fetch the same JavaScript Object Notation (JSON) data already published on this site; if a feed is unreachable you see a dash, never invented numbers. The operating flow is a closed loop: Signal → Triage → Lab prove → Publish → Remediate, then Remediate → Signal/Triage so lab findings feed Threat Watch and the next triage pass, with public write-ups on /test-lab/, /lab-notes/, and @starboundsec. This page is Beta: an org map for visitors, without private floors or internal routing detail.
Org + flow diagram
v2 · Beta
Seats
1 human · 5 SIOrion
SIVega
SIRagnar
SILyra
SIAtlas
SIFlow
Closed loopSignal
Ingest public threat and lab signals into the watch list.
Triage
Rank urgency and choose the next prove-or-publish lane.
Lab prove
Reproduce on starboundlab.com Juice + Coffee before claiming a finding.
Publish
Ship to /test-lab/, /lab-notes/, and @starboundsec after human approval.
Remediate
Ship incident response (IR) and remediation write-ups, then feed findings back upstream.
Findings and remediations inform Threat Watch and the next triage pass — a reverse feedback loop, not a one-way line.